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GAM485Game Studio I

Course Prerequisites ToolSNHU GAM485 has 4 direct prerequisites, with 12 courses in its complete prerequisite tree, and is required by 1 other course.

Undergraduate · 3 credits

In the Game Studio I course, students will apply various aspects of game design and development in the planning and prototyping of an interactive production. Students will gain experience in the pre-production phases of an overall project where they will focus on planning, project management, documentation, and project scope. Communication and collaboration with cross-functional teams will be an important aspect of this course as students develop a viable and cohesive production plan and design proposals. Students will evaluate data collected through prototyping, research, testing, and feedback, and incorporate this information into a final proposal for an interactive production.

Prerequisite Tree

  • GDE250Game Design II: Advanced Design Techniques
    • GDE150Game Design I: Systems and Mechanics
    • GAM120Introduction to Game Development
  • GAD311Environment Design
    • GAD2023D Modeling and Unwrapping
      • GAD100Introduction to 3D Modeling
    • GAD215Texturing for Games
      • GAD2023D Modeling and Unwrapping
        • GAD100Introduction to 3D Modeling
  • GAM360Introduction to Game Production
    • GDE325Rapid Prototyping
      • GDE150Game Design I: Systems and Mechanics
      • GAM120Introduction to Game Development
  • GAM355Algorithms for Games and Simulations

This Course Is Also a Prerequisite For

Interactive Prerequisite Graph

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Unofficial — For Informational Purposes Only

This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.