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GDE325Rapid Prototyping

Course Prerequisites ToolSNHU GDE325 has 2 direct prerequisites and is required by 1 other course.

Undergraduate · 3 credits

In this course, students will develop the knowledge and skills necessary for the design and production of game prototypes. In order to develop their prototypes, students will develop a game concept and corresponding designs, while taking into consideration their intended audience and business goals for the game. They will also determine the mechanics that will drive the overall gameplay and produce a functional prototype to conduct gameplay testing.

Prerequisite Tree

  • GDE150Game Design I: Systems and Mechanics
  • GAM120Introduction to Game Development

This Course Is Also a Prerequisite For

Interactive Prerequisite Graph

Explore the prerequisite relationships visually. The graph below supplements the crawlable list above.

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