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GDE350Game Design III: The Practice of Game Design

Course Prerequisites ToolSNHU GDE350 has 1 direct prerequisite, with 3 courses in its complete prerequisite tree, and is required by 1 other course.

Undergraduate · 3 credits

In this course, students will professionalize their game design practice through the design and development of a playable prototype informed by peer feedback and industry best practices. They will apply iterative playtesting methods, produce professional design documentation, and conduct retrospective analyses. Students will strengthen their preparation, communication, and attention to detail while aligning their practice with industry expectations and trends.

Prerequisite Tree

  • GDE250Game Design II: Advanced Design Techniques
    • GDE150Game Design I: Systems and Mechanics
    • GAM120Introduction to Game Development

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Interactive Prerequisite Graph

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This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.