GAM405Artificial Intelligence for Games
Course Prerequisites ToolSNHU GAM405 has 1 direct prerequisite, with 3 courses in its complete prerequisite tree.
Undergraduate · 3 credits
Students get an introduction to AI inside a game engine. Using Action scripting, C++, or C# students will be introduced to Path finding, Crowd Control, Character Control, Non Player behavior, World behavior and Object behavior. Students will also be introduced to game play algorithms designed to create immersive reactive worlds.
Prerequisite Tree
Interactive Prerequisite Graph
Explore the prerequisite relationships visually. The graph below supplements the crawlable list above.
Unofficial — For Informational Purposes Only
This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.