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GAM335Gameplay Programming: Systems and Mechanics

Course Prerequisites ToolSNHU GAM335 has 2 direct prerequisites, with 4 courses in its complete prerequisite tree, and is required by 1 other course.

Undergraduate · 3 credits

In this course, students will develop the gameplay systems and mechanics that bring game design ideas to life. Students will build both underlying technical systems that enable gameplay and event-based user interface systems.

Prerequisite Tree

  • GDE150Game Design I: Systems and Mechanics
  • GAM325Programming for Game Engines
    • GAM120Introduction to Game Development
    • GAM110Game Programming I

This Course Is Also a Prerequisite For

Interactive Prerequisite Graph

Explore the prerequisite relationships visually. The graph below supplements the crawlable list above.

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